
Keep alive
2 November, 2021
This was my entry for Ludum Dare #46, with the theme Keep Alive. I made it with Godot and got a basic loop in, but I didn’t submit it, and has more or less been collecting dust on my harddrive since. The models were quickly modelled with blender with no particular reference and made to

Puzzle Engine
2 November, 2021
A little prototype puzzle game, there’s not much game to it yet. Just some cute graphics, matching logic and simple scoring system.