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LD31 compo entry

16 April, 2015

I decided to try something new for LD31, and picked Construct 2 to create my entry with.

I’m not that fond of the scripting system in Construct 2, since it can get quite unwieldy and hard to debug. I noticed this when trying to implement a state machine of sorts, especially when things weren’t working that I thought should work.

Granted, this was with my limited experience with Construct 2, and rushed together over a period of two days for the compo.

Play my entry here.

Tags: LudumDare

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